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Kotor Cutscene Fix
kotor cutscene fix
















kotor cutscene fix

The game froze on me (2 x cutscenes, and 2 x mid-combat) until I took my settings to low on everything. Another one here with the same. Alternately, I've read that you can solve this issue by installing the Extended Enclave mod after Kreia's Assorted Robe Collection, although I do not know if this solution works with TSLRCM 1.8.4.Kotor I fixed cutscenes Does anyone know where I can get these fixed cutscene dlg files for KSE I found an old post from someone claiming he could get the files through waybackmachine, tried it didnt work.Follow the instructions below in order to try and fix KOTOR on your PC.

kotor cutscene fix

Extended Enclave (TSLRCM add-on) - Restores an extended version of the Rebuilt Enclave sequence. This mod doesn't hold up on its own, so if you're not curious as to the leftover M4-78 resources , skip this mod. It requires TSLRCM, which you should have anyway. You will find a clue on how to get to M4-78 in Korriban's Sith Academy. The planet is only available after finishing Korriban.

Alternate download link with screenshots Combat Simulation Arena - adds a combat arena to TSL with new storyline. Might not work with the latest release of TSLRCM as of 22 July 2015.

Complete Character Overhaul - Ultimate HD Pack - reskins all NPCs and Party Members to look much better HK Droids SWTOR-Style AND TOR HK Skin Pack - replaces the models for HK-47, HK-50, and HK-51 so that they more closely resemble HK-51 from the Star Wars: The Old Republic (SWTOR) MMO. (optional: Compatibility patch to work with M4-78 EP) Coruscant - Jedi Temple AND Jedi Temple Expansion - adds Courscant as a planet to explore, but does reuse some areas from other places in the game, as this mod was made before it was possible to create new modules from scratch. You will find it between the tombs of Ajunta Pall and Tulak Hord.

Just ask him to stop flying around, and then you can ask him how much influence you have with the rest of your crew. A Kreia-specific robe (new model), and a voiced dialogue exchange cutscene between the PC and Kreia, giving her a more “human side” we rarely see… This mod also implements tk102’s “Remote Tells Your Influence” Mod, allowing the little guy to actually have a purpose. In addition to the “pretty colors”, this mod also adds a new small area (Citadel:082West Residential: Medical), a mini-quest you can pursue in order to construct the Dark Shroud. Basically, she’ll ditch the “burlap sack” excuse of a robe to one with proper details. Kreia's Assorted Robe Collection - This mod will make it so that depending on the type of robe you give Kreia, her appearance will effectively change to a suitable representation. Bao-Dur's Repulser Reskin - allows you to choose the color of Bao-Dur's repulsor arm.

kotor cutscene fix

Also gives Carth a new uniform and gives lightsabers to Sith Assassins. It differentiates the NPCs in an attempt to eliminate several of them looking identical in one location, due to the way it was set up by Obsidian. NPC Overhaul - This mod attempts to fix the ‘clone effect’ which TSL is notorious for, across multiple locations. Player and Party Underwear- includes re-skins and re-models for the player character (male & female), as well as many of the party members.

Kotor Cutscene Fix Movie Style Jedi

Optionally, you can make the Sith Assassins wear this armor by default through installing this mod. Sith Stalker Armor - Adds a particularly evil-looking set of armor meant for dark-side oriented players to the game. Movie Style Jedi Master Robes - Reskinned Jedi Master robes made to look like those in the movies. TSL head model fixes - fixes several playable & NPC head models to reduce clipping and/or vertex stretching. Handsister Fix - gives the Handmaiden sisters their 'intended' heads, according to TSL's cut resources. HD Darth Nihilus - A high resolution Reskin of Darth Nihilus

Imperial Knight - adds armour, belt, gauntlests, gloves, and lightsaber based on the Imperial Knights from the Star Wars: Legacy comics from Dark Horse. Technically this is a modders resource, but I like to use replace the default TSF armor with the the TSF combat suit in this mod. Combat Suit Uniforms - This mod is a set of skins for the Combat Suit model, that offers you the uniforms of various organizations within the Star Wars Universe. Clone Wars Armors - adds variety of clone armors and two variants of DC-15 rifle to your game.

TFU Lightsaber Pikes - adds lightsaber pikes which Shadow Guards used in The Force Unleashed. Vibrosword Replacement Pack - Replaces the standard vibroswords with higher quality, glowing alternates. Quarterstaff Replacement Pack - Replaces the vanilla quarterstaffs with much better looking models. However, it also requires proficiency in light armors to be used now. Peragus Mining Gear - changes the miner uniform found in the Peragus tunnels into gear that both looks fitting for space mining, as well as slightly boosting its stats.

There are 59 total saber hilts to choose from, and they are available in 13 different colors, making for 767 possibilities. Holowan Duplisaber - This mod expands the current lightsaber selection to include 59 different hilts, 13 different colors and long-bladed lightsabers. Mandalorian Battle Blades - adds two new weapons to the game based on the bat'leths wielded by Klingons in Star Trek: The Next Generation.

Scatter Pistol - A replica of the Scatter Pistol model found in Star Wars Galaxies. Blaster Pistol Enhancement - replaces all blaster pistols with much better looking models. New Saber Blades - Retextures all lightsaber blades and adds flickering. Fork Short Lightsabers - adds a whole set of new short lightsabers - one for each lightsaber color available in the game, and their crystals to the game. Incompatible with Holowan Duplisaber. TSL Default Replacement Hilt Mod - replaces the boring default saber models with much more appealing versions.

Darkside force users will do more damage per second the further down the dark path they are, while Lightside force users will leave the victims stunned after the energy barrage has ended, with longer stun duration the further down the Light path they are. The force user will be left helpless for 4 seconds while channeling the energies needed to unleash the power. The power lifts all nearby enemies in a radius (size depends on tier) off the ground and pummels them with harmful energies for the duration of the power. Force Zeal - adds a new 3-tier force power to the game. High Level Force Powers - This mod adds a total of 21 new force powers to the game, 20 of them available at level 20 and above, and one bonus power available at level 3.

Hi Resolution Skin for Ebon Hawk - retextures the exterior of the Ebon Hawk. TSL ORIGINS - Telos Overhaul - Makes Telos look much better. Improved Peragus Asteroid Fields - takes the default 2D asteroid field texture used in the Peragus asteroid fields in the tutorial/prologue and outside of the Ebon Hawk hangar bay, and replaces them with much nicer ones. Peragus OTE - Retextures all of Peragus to look much better.

High Quality Starfields and Nebulas - replaces the low resolution star and nebula textures with higher quality ones. Harbinger OTE - retextues the whole of the Harbinger to look much better. Replacement Texture for Lightning on Malachor V - gives the lightning on Malachor V a much better look. Onderon OTE - Newly Redrawn Textures for the Planet Onderon.

kotor cutscene fix